Reworks de GFExile
Cambios de balance propios del servidor respecto al Grand Fantasia original: ítems, skills de clase y sistema de dungeons.
Rework de ítems
| Ítem | Cambio |
|---|---|
| Bahado's Hero Gun (Lv. 60 Firearm amarilla y naranja) | Daño de pistola 100 % → 40 % |
| Bright Shield Book (Lv. 65 Relic amarillo de Paladin) | +1 s de cooldown interno entre activaciones; chance de activación 20 % → 15 % |
| Realm of Eternity (Lv. 65 escudo amarillo) | +1 s de cooldown interno entre activaciones |
| Thunder Arc Armor Set (Lv. 70 armadura Archmage de alquimia) | Combo 3 piezas: bonus de daño de Chainlightning 40 % → 30 %; combo 4 piezas: chance de bajar M-Def enemiga un 30 % al ser atacado, 10 s |
| Radiant Flame Core - Soul Eye (Lv. 70 staff amarillo) y Radiant Halo Core (Lv. 68 staff naranja) | 12 % de chance al ser atacado de reducir el daño recibido un 25 % por 8 s; 16 s de cooldown |
| Green Dragonscale Blade (Lv. 48 1H-Sword naranja) | Inflige plaga en vez de veneno por 20 s; +8 s de cooldown |
| Righteous Stigma Set (Lv. 70 armadura Prophet de alquimia) | Combo 4 piezas: reducción de M-Def 40 % → 30 % |
| Anti-Spiral Armor Set (Lv. 65 armadura PVP de Necromancer) | Combo 4 piezas: 15 % velocidad de movimiento → 15 % velocidad de casteo |
Rework de skills por clase
Paladin / Templar
- Cure Blight: cooldown 2 s → 4 s.
- Hot Blood Surge: malicia aumentada a 500.
Berserker / Warlord
- Jumping Slash: de bajar 20 % P-Def por 10 s → 30 % P-Def por 11 s en todos los niveles de skill.
- Hot Blood Surge: malicia a 500 y stackea con Blood Thirsty sin sobrescribirse.
Ranger / Sharpshooter
- La maestría Lv. 45 de velocidad de ataque y daño normal de arco ahora incluye firearms.
Assassin / Dark Stalker
- Ninja Throwing Star: se aprende a Lv. 41 para ayudar al mobbing en dungeon.
- Poisoned Assault: daño 1000-1200 HP por stack → 500-600 HP por stack.
- Assault Machine Tome: cooldown 1.5 s → 5 s.
- Ninja Body Double: se activa a Lv. 80.
Cleric / Prophet
- Dispelling Disaster: cooldown 2 s → 4 s.
- Ajuste de curación se revisará por bracket.
- Grace of Purity: cooldown 4 s → 8 s.
- Law of Silence: cooldown 12 s → 18 s.
Sage / Mystic
- Dispelling Disaster: cooldown 2 s → 4 s.
- Ajuste de curación se revisará por bracket.
- Ape Form: reducción de daño 20 % → 15 % a Lv. 70.
- Bird Feeble Arrow: reducción de P/M Def y P/M ATK por stack 8 % → 7 % a Lv. 70.
- Lethal Arrow: reducción de P/M Def al golpear 20 % → 15 % a Lv. 70.
- Earth's Grasp (root): cooldown 8 s → 10 s.
- Bird Form: +50 % adicional de velocidad de movimiento en forma pájaro.
Wizard / Archmage
- Magical Shackles: cooldown 8 s → 12 s.
- Prison of Dancing Blades: cooldown 10 s → 18 s.
- Magic Block: reducción de M-Def 53 % → 45 % a Lv. 70.
- Enhanced Magnetic Charge: de 75 % de chance de exhaust por 8 s (10 s CD) → 100 % de chance por 8 s (16 s CD).
- Talento Moon — Staff Shielding 2/3/4: reducción de daño físico 12/18/20 % → 10/13/15 %.
- Talento Ancient — Steel Physique 1/2/3: bonus P-Def 20/20/22 % → 15/18/20 %.
Necromancer / Demon Master
- Magical Shackles: cooldown 8 s → 12 s.
- Prison of Dancing Blades: cooldown 10 s → 18 s.
- Talento Moon — Staff Shielding 2/3/4: reducción de daño físico 12/18/20 % → 10/13/15 %.
Gearmaster / Machine Master
- Recharge Mecha: descripción cambiada a "Obtain 5 Rechargeable Core".
- Penetration Mastery: 1.5 % PEN por nivel → 1.0 %.
- Talento Armor-Piercing Enhancement 1-6: el valor de PEN pasa a daño de ataque normal y daño de skill.
- Talento Ancient — Critical Penetration 1/2/3: el valor de PEN pasa a daño de skill y de ataque normal.
Gunner / Artillerist
- Recharge Mecha: descripción cambiada a "Obtain 5 Rechargeable Core".
- Phase Teleport Tome: requisito de nivel del ítem y de la skill Lv. 71 → Lv. 70.
- Penetration Mastery: 1.5 % PEN por nivel → 1.0 %.
- Talento Ancient — Critical Piercing 1/2/3: el valor de PEN pasa a daño de skill y de ataque normal.
Dimens / Phantom
- Penetration Mastery: 1.5 % PEN por nivel → 1.0 %.
- Talento Wormhole 1-6: el valor de PEN pasa a daño de skill y de ataque normal.
Keymaster
- Penetration Mastery: 1.5 % PEN por nivel → 1.0 %.
Rework de Dungeons / PVE
- Recompensas de MO de PC / CM / DT / EC / HKT: ahora Oro + PVE Coins.
- Recompensas de MO de ACV / SMF / PT: ahora Oro + PVE Coins + Exile Bag.
- Las llaves de dungeon ahora stackean hasta 9999.
- Exile Bags: ahora contienen 1× Magic Clay + 3 Wonder Elixirs garantizados.
- Acceso a Exile Ground con el NPC Ophelia.
- Misión diaria de Ophelia: quest diaria ajustada a tu nivel, accesible en las tres ciudades principales.
Novedades en las tiendas de monedas
Tienda de PVE Coins y tienda de PVP Coins:
- Añadidos Extreme Crystal Selection Packs NT.
- Añadidas monturas de combate de Dungeon + PVP.
GFExile reworks
Server-specific balance changes compared to the original Grand Fantasia: items, class skills, and the dungeon system.
Item rework
| Item | Change |
|---|---|
| Bahado's Hero Gun (Lv. 60 yellow and orange Firearm) | Gun damage 100% → 40% |
| Bright Shield Book (Lv. 65 yellow Paladin Relic) | +1 s internal cooldown between activations; activation chance 20% → 15% |
| Realm of Eternity (Lv. 65 yellow shield) | +1 s internal cooldown between activations |
| Thunder Arc Armor Set (Lv. 70 alchemy Archmage armor) | 3-piece combo: Chainlightning damage bonus 40% → 30%; 4-piece combo: chance to lower enemy M-Def by 30% when attacked, 10 s |
| Radiant Flame Core - Soul Eye (Lv. 70 yellow staff) and Radiant Halo Core (Lv. 68 orange staff) | 12% chance when attacked to reduce damage taken by 25% for 8 s; 16 s cooldown |
| Green Dragonscale Blade (Lv. 48 orange 1H-Sword) | Inflicts plague instead of poison for 20 s; +8 s cooldown |
| Righteous Stigma Set (Lv. 70 alchemy Prophet armor) | 4-piece combo: M-Def reduction 40% → 30% |
| Anti-Spiral Armor Set (Lv. 65 Necromancer PVP armor) | 4-piece combo: 15% movement speed → 15% cast speed |
Class skill rework
Paladin / Templar
- Cure Blight: cooldown 2 s → 4 s.
- Hot Blood Surge: malice increased to 500.
Berserker / Warlord
- Jumping Slash: from lowering P-Def by 20% for 10 s → 30% P-Def for 11 s at all skill levels.
- Hot Blood Surge: malice set to 500 and stacks with Blood Thirsty without overwriting it.
Ranger / Sharpshooter
- The Lv. 45 attack speed and normal bow damage mastery now includes firearms.
Assassin / Dark Stalker
- Ninja Throwing Star: learned at Lv. 41 to help with dungeon mobbing.
- Poisoned Assault: damage 1000-1200 HP per stack → 500-600 HP per stack.
- Assault Machine Tome: cooldown 1.5 s → 5 s.
- Ninja Body Double: activates at Lv. 80.
Cleric / Prophet
- Dispelling Disaster: cooldown 2 s → 4 s.
- Healing adjustments will be reviewed per bracket.
- Grace of Purity: cooldown 4 s → 8 s.
- Law of Silence: cooldown 12 s → 18 s.
Sage / Mystic
- Dispelling Disaster: cooldown 2 s → 4 s.
- Healing adjustments will be reviewed per bracket.
- Ape Form: damage reduction 20% → 15% at Lv. 70.
- Bird Feeble Arrow: P/M Def and P/M ATK reduction per stack 8% → 7% at Lv. 70.
- Lethal Arrow: P/M Def reduction on hit 20% → 15% at Lv. 70.
- Earth's Grasp (root): cooldown 8 s → 10 s.
- Bird Form: additional +50% movement speed while in bird form.
Wizard / Archmage
- Magical Shackles: cooldown 8 s → 12 s.
- Prison of Dancing Blades: cooldown 10 s → 18 s.
- Magic Block: M-Def reduction 53% → 45% at Lv. 70.
- Enhanced Magnetic Charge: from 75% chance of exhaust for 8 s (10 s CD) → 100% chance for 8 s (16 s CD).
- Moon Talent — Staff Shielding 2/3/4: physical damage reduction 12/18/20% → 10/13/15%.
- Ancient Talent — Steel Physique 1/2/3: P-Def bonus 20/20/22% → 15/18/20%.
Necromancer / Demon Master
- Magical Shackles: cooldown 8 s → 12 s.
- Prison of Dancing Blades: cooldown 10 s → 18 s.
- Moon Talent — Staff Shielding 2/3/4: physical damage reduction 12/18/20% → 10/13/15%.
Gearmaster / Machine Master
- Recharge Mecha: description changed to "Obtain 5 Rechargeable Core".
- Penetration Mastery: 1.5% PEN per level → 1.0%.
- Armor-Piercing Enhancement Talent 1-6: the PEN value becomes normal attack damage and skill damage.
- Ancient Talent — Critical Penetration 1/2/3: the PEN value becomes skill damage and normal attack damage.
Gunner / Artillerist
- Recharge Mecha: description changed to "Obtain 5 Rechargeable Core".
- Phase Teleport Tome: item and skill level requirement Lv. 71 → Lv. 70.
- Penetration Mastery: 1.5% PEN per level → 1.0%.
- Ancient Talent — Critical Piercing 1/2/3: the PEN value becomes skill damage and normal attack damage.
Dimens / Phantom
- Penetration Mastery: 1.5% PEN per level → 1.0%.
- Wormhole Talent 1-6: the PEN value becomes skill damage and normal attack damage.
Keymaster
- Penetration Mastery: 1.5% PEN per level → 1.0%.
Dungeon / PVE rework
- PC / CM / DT / EC / HKT MO rewards: now Gold + PVE Coins.
- ACV / SMF / PT MO rewards: now Gold + PVE Coins + Exile Bag.
- Dungeon keys now stack up to 9999.
- Exile Bags: now contain 1× Magic Clay + 3 guaranteed Wonder Elixirs.
- Access to Exile Ground through the NPC Ophelia.
- Ophelia's daily quest: a daily quest scaled to your level, available in the three main cities.
Coin shop updates
PVE Coins shop and PVP Coins shop:
- Added Extreme Crystal Selection Packs NT.
- Added Dungeon + PVP combat mounts.
Reworks de GFExile
Changements d'équilibrage propres au serveur par rapport au Grand Fantasia original : objets, skills de classe et système de donjons.
Rework des objets
| Objet | Changement |
|---|---|
| Bahado's Hero Gun (Firearm Niv. 60 jaune et orange) | Dégâts de pistolet 100 % → 40 % |
| Bright Shield Book (Relic jaune Niv. 65 de Paladin) | +1 s de cooldown interne entre les activations ; chance d'activation 20 % → 15 % |
| Realm of Eternity (bouclier jaune Niv. 65) | +1 s de cooldown interne entre les activations |
| Thunder Arc Armor Set (armure Archmage d'alchimie Niv. 70) | Combo 3 pièces : bonus de dégâts de Chainlightning 40 % → 30 % ; combo 4 pièces : chance de réduire la M-Def ennemie de 30 % en étant attaqué, 10 s |
| Radiant Flame Core - Soul Eye (staff jaune Niv. 70) et Radiant Halo Core (staff orange Niv. 68) | 12 % de chances en étant attaqué de réduire les dégâts reçus de 25 % pendant 8 s ; 16 s de cooldown |
| Green Dragonscale Blade (1H-Sword orange Niv. 48) | Inflige la peste au lieu du poison pendant 20 s ; +8 s de cooldown |
| Righteous Stigma Set (armure Prophet d'alchimie Niv. 70) | Combo 4 pièces : réduction de M-Def 40 % → 30 % |
| Anti-Spiral Armor Set (armure PVP de Necromancer Niv. 65) | Combo 4 pièces : 15 % de vitesse de déplacement → 15 % de vitesse d'incantation |
Rework des skills par classe
Paladin / Templar
- Cure Blight : cooldown 2 s → 4 s.
- Hot Blood Surge : malice augmentée à 500.
Berserker / Warlord
- Jumping Slash : de −20 % de P-Def pendant 10 s → 30 % de P-Def pendant 11 s à tous les niveaux de la skill.
- Hot Blood Surge : malice à 500 et se stacke avec Blood Thirsty sans s'écraser.
Ranger / Sharpshooter
- La maîtrise Niv. 45 de vitesse d'attaque et de dégâts normaux d'arc inclut maintenant les firearms.
Assassin / Dark Stalker
- Ninja Throwing Star : s'apprend au Niv. 41 pour aider au mobbing en donjon.
- Poisoned Assault : dégâts 1000-1200 HP par stack → 500-600 HP par stack.
- Assault Machine Tome : cooldown 1.5 s → 5 s.
- Ninja Body Double : s'active au Niv. 80.
Cleric / Prophet
- Dispelling Disaster : cooldown 2 s → 4 s.
- L'ajustement des soins sera revu par bracket.
- Grace of Purity : cooldown 4 s → 8 s.
- Law of Silence : cooldown 12 s → 18 s.
Sage / Mystic
- Dispelling Disaster : cooldown 2 s → 4 s.
- L'ajustement des soins sera revu par bracket.
- Ape Form : réduction de dégâts 20 % → 15 % au Niv. 70.
- Bird Feeble Arrow : réduction de P/M Def et de P/M ATK par stack 8 % → 7 % au Niv. 70.
- Lethal Arrow : réduction de P/M Def au coup 20 % → 15 % au Niv. 70.
- Earth's Grasp (root) : cooldown 8 s → 10 s.
- Bird Form : +50 % de vitesse de déplacement supplémentaire en forme d'oiseau.
Wizard / Archmage
- Magical Shackles : cooldown 8 s → 12 s.
- Prison of Dancing Blades : cooldown 10 s → 18 s.
- Magic Block : réduction de M-Def 53 % → 45 % au Niv. 70.
- Enhanced Magnetic Charge : de 75 % de chances d'exhaust pendant 8 s (10 s de CD) → 100 % de chances pendant 8 s (16 s de CD).
- Talent Moon — Staff Shielding 2/3/4 : réduction de dégâts physiques 12/18/20 % → 10/13/15 %.
- Talent Ancient — Steel Physique 1/2/3 : bonus de P-Def 20/20/22 % → 15/18/20 %.
Necromancer / Demon Master
- Magical Shackles : cooldown 8 s → 12 s.
- Prison of Dancing Blades : cooldown 10 s → 18 s.
- Talent Moon — Staff Shielding 2/3/4 : réduction de dégâts physiques 12/18/20 % → 10/13/15 %.
Gearmaster / Machine Master
- Recharge Mecha : description changée en "Obtain 5 Rechargeable Core".
- Penetration Mastery : 1.5 % de PEN par niveau → 1.0 %.
- Talent Armor-Piercing Enhancement 1-6 : la valeur de PEN devient des dégâts d'attaque normale et des dégâts de skill.
- Talent Ancient — Critical Penetration 1/2/3 : la valeur de PEN devient des dégâts de skill et d'attaque normale.
Gunner / Artillerist
- Recharge Mecha : description changée en "Obtain 5 Rechargeable Core".
- Phase Teleport Tome : niveau requis de l'objet et de la skill Niv. 71 → Niv. 70.
- Penetration Mastery : 1.5 % de PEN par niveau → 1.0 %.
- Talent Ancient — Critical Piercing 1/2/3 : la valeur de PEN devient des dégâts de skill et d'attaque normale.
Dimens / Phantom
- Penetration Mastery : 1.5 % de PEN par niveau → 1.0 %.
- Talent Wormhole 1-6 : la valeur de PEN devient des dégâts de skill et d'attaque normale.
Keymaster
- Penetration Mastery : 1.5 % de PEN par niveau → 1.0 %.
Rework des Donjons / PVE
- Récompenses des MO de PC / CM / DT / EC / HKT : maintenant Or + PVE Coins.
- Récompenses des MO d'ACV / SMF / PT : maintenant Or + PVE Coins + Exile Bag.
- Les clés de donjon se stackent maintenant jusqu'à 9999.
- Exile Bags : contiennent maintenant 1× Magic Clay + 3 Wonder Elixirs garantis.
- Accès à Exile Ground via le NPC Ophelia.
- Quête quotidienne d'Ophelia : quête journalière ajustée à ton niveau, accessible dans les trois grandes villes.
Nouveautés dans les boutiques de monnaies
Boutique de PVE Coins et boutique de PVP Coins :
- Ajout des Extreme Crystal Selection Packs NT.
- Ajout des montures de combat de Donjon + PVP.
Reworks do GFExile
Mudanças de balanceamento próprias do servidor em relação ao Grand Fantasia original: itens, skills de classe e sistema de dungeons.
Rework de itens
| Item | Mudança |
|---|---|
| Bahado's Hero Gun (Lv. 60 Firearm amarela e laranja) | Dano de pistola 100 % → 40 % |
| Bright Shield Book (Lv. 65 Relic amarelo de Paladin) | +1 s de cooldown interno entre ativações; chance de ativação 20 % → 15 % |
| Realm of Eternity (Lv. 65 escudo amarelo) | +1 s de cooldown interno entre ativações |
| Thunder Arc Armor Set (Lv. 70 armadura Archmage de alquimia) | Combo de 3 peças: bônus de dano de Chainlightning 40 % → 30 %; combo de 4 peças: chance de reduzir a M-Def inimiga em 30 % ao ser atacado, 10 s |
| Radiant Flame Core - Soul Eye (Lv. 70 staff amarelo) e Radiant Halo Core (Lv. 68 staff laranja) | 12 % de chance ao ser atacado de reduzir o dano recebido em 25 % por 8 s; 16 s de cooldown |
| Green Dragonscale Blade (Lv. 48 1H-Sword laranja) | Inflige praga em vez de veneno por 20 s; +8 s de cooldown |
| Righteous Stigma Set (Lv. 70 armadura Prophet de alquimia) | Combo de 4 peças: redução de M-Def 40 % → 30 % |
| Anti-Spiral Armor Set (Lv. 65 armadura PVP de Necromancer) | Combo de 4 peças: 15 % de velocidade de movimento → 15 % de velocidade de cast |
Rework de skills por classe
Paladin / Templar
- Cure Blight: cooldown 2 s → 4 s.
- Hot Blood Surge: malícia aumentada para 500.
Berserker / Warlord
- Jumping Slash: de reduzir 20 % de P-Def por 10 s → 30 % de P-Def por 11 s em todos os níveis da skill.
- Hot Blood Surge: malícia em 500 e stacka com Blood Thirsty sem se sobrescreverem.
Ranger / Sharpshooter
- A maestria Lv. 45 de velocidade de ataque e dano normal de arco agora inclui firearms.
Assassin / Dark Stalker
- Ninja Throwing Star: é aprendida no Lv. 41 para ajudar no mobbing em dungeon.
- Poisoned Assault: dano 1000-1200 HP por stack → 500-600 HP por stack.
- Assault Machine Tome: cooldown 1.5 s → 5 s.
- Ninja Body Double: ativa-se no Lv. 80.
Cleric / Prophet
- Dispelling Disaster: cooldown 2 s → 4 s.
- Ajuste de cura será revisado por bracket.
- Grace of Purity: cooldown 4 s → 8 s.
- Law of Silence: cooldown 12 s → 18 s.
Sage / Mystic
- Dispelling Disaster: cooldown 2 s → 4 s.
- Ajuste de cura será revisado por bracket.
- Ape Form: redução de dano 20 % → 15 % no Lv. 70.
- Bird Feeble Arrow: redução de P/M Def e P/M ATK por stack 8 % → 7 % no Lv. 70.
- Lethal Arrow: redução de P/M Def ao golpear 20 % → 15 % no Lv. 70.
- Earth's Grasp (root): cooldown 8 s → 10 s.
- Bird Form: +50 % adicional de velocidade de movimento na forma de pássaro.
Wizard / Archmage
- Magical Shackles: cooldown 8 s → 12 s.
- Prison of Dancing Blades: cooldown 10 s → 18 s.
- Magic Block: redução de M-Def 53 % → 45 % no Lv. 70.
- Enhanced Magnetic Charge: de 75 % de chance de exhaust por 8 s (10 s de CD) → 100 % de chance por 8 s (16 s de CD).
- Talento Moon — Staff Shielding 2/3/4: redução de dano físico 12/18/20 % → 10/13/15 %.
- Talento Ancient — Steel Physique 1/2/3: bônus de P-Def 20/20/22 % → 15/18/20 %.
Necromancer / Demon Master
- Magical Shackles: cooldown 8 s → 12 s.
- Prison of Dancing Blades: cooldown 10 s → 18 s.
- Talento Moon — Staff Shielding 2/3/4: redução de dano físico 12/18/20 % → 10/13/15 %.
Gearmaster / Machine Master
- Recharge Mecha: descrição alterada para "Obtain 5 Rechargeable Core".
- Penetration Mastery: 1.5 % de PEN por nível → 1.0 %.
- Talento Armor-Piercing Enhancement 1-6: o valor de PEN passa para dano de ataque normal e dano de skill.
- Talento Ancient — Critical Penetration 1/2/3: o valor de PEN passa para dano de skill e de ataque normal.
Gunner / Artillerist
- Recharge Mecha: descrição alterada para "Obtain 5 Rechargeable Core".
- Phase Teleport Tome: requisito de nível do item e da skill Lv. 71 → Lv. 70.
- Penetration Mastery: 1.5 % de PEN por nível → 1.0 %.
- Talento Ancient — Critical Piercing 1/2/3: o valor de PEN passa para dano de skill e de ataque normal.
Dimens / Phantom
- Penetration Mastery: 1.5 % de PEN por nível → 1.0 %.
- Talento Wormhole 1-6: o valor de PEN passa para dano de skill e de ataque normal.
Keymaster
- Penetration Mastery: 1.5 % de PEN por nível → 1.0 %.
Rework de Dungeons / PVE
- Recompensas de MO de PC / CM / DT / EC / HKT: agora Ouro + PVE Coins.
- Recompensas de MO de ACV / SMF / PT: agora Ouro + PVE Coins + Exile Bag.
- As chaves de dungeon agora stackam até 9999.
- Exile Bags: agora contêm 1× Magic Clay + 3 Wonder Elixirs garantidos.
- Acesso ao Exile Ground com o NPC Ophelia.
- Missão diária da Ophelia: quest diária ajustada ao teu nível, acessível nas três cidades principais.
Novidades nas lojas de moedas
Loja de PVE Coins e loja de PVP Coins:
- Adicionados Extreme Crystal Selection Packs NT.
- Adicionadas montarias de combate de Dungeon + PVP.